Entrance to the generator room
List of collectibles:
- Memory expansion – 1.
After arriving by capsule in the Solar Power Plant sector, move forward a little and examine the area behind the column on the left. An upgrade component is located there .
Memory expansion
Once you restore power and open the first door, you’ll find yourself in a corridor. Behind the glass on the left, you’ll see an object shaped like “Earth.” This is an NZI, one of the collectibles in Pragmata. It’s inaccessible from here.
Walk to the right and you’ll see a doorway blocked by blue crystals. To destroy them, you’ll need a special skill, which Diana will acquire near the end of Sector 02, “Mass Printing Sector.” Hidden behind these crystals is a memory expander, which increases Diana’s hack meter in the lower left corner of the screen. Be sure to return here after completing Sector 02!
A little further, you’ll come across a door with two red locks . The room on the left contains an upgrade component.
Energy Distribution Center
List of collectibles:
- Safes – 3.
- Pure lunite – 1.
- Mini cube – 1.
Proceed a little further from the previous collectibles, destroy the flying Observer, two Infiltrators, and enter the room with the first escape hatch . Escape hatches allow you to quickly return to the Vault. You can also travel from the Vault to any activated escape hatch. However, you cannot travel between hatches!
Drop down past the door and you’ll find yourself in a corridor with lasers and a door with five red locks. While you’re avoiding the lasers, be sure to pick up the upgrade component.
Jump left from the door with 5 locks, pick up the Kinetic Cannon, kill the enemies, and ride the elevator up. You’ll find yourself in an area to the side of the door, at the top. First, go right and look down. You’ll see a platform with an Upgrade Component . Jump onto it and pick it up. Look further and below to find a second platform with a second Upgrade Component . Grab that one too!
Safe
There’s a door nearby that you can hack to create a shortcut to the escape hatch. To the left, you can drop down into a dark pit where the first safe is located in the corner. To get out, use the red node to move the blocks.
Take that same elevator up again in the pit to the left of the door with 5 locks. This time, walk straight ahead and look down. You’ll see an upgrade component on the raised platform. Fly towards it using your boosters.
Look further down and you will see a ledge with the second upgrade component .
Be aware that there are enemies waiting for you below.
Safe
Jump down to the enemies, destroy them and look towards the corridor to which the steps lead.
Walk along it and at the very end you will find safe #2.
Mini cube
Return to the door with 5 locks, take the elevator up, and this time look to the left. You’ll see an upgrade component below . If you look closely, you’ll see the first Mini-Cube statue in the corner to the right, on some white barrels. Shoot it to make it count.
Safe, Pure Lunite
To the left of these objects is a passage with blue crystals. As before, you can’t destroy them until you obtain Diana’s ability at the end of the second sector, “Mass Printing Sector.” Be sure to return here later when you can destroy these crystals (luv)!
Main lobby
List of collectibles:
- NZI – 2.
- Cartridge holder – 1.
- Modification – 1.
- Mini cube – 1.
Once you open the door with 5 locks, go through it. Before jumping down, pick up the upgrade component in the left corner.
NZI “Globus”
This is actually a story-related collectible that you’re required to pick up. Once you jump down through the five-locked door that opens, go to the living quarters and watch the cutscene. Hugh will explain what a NZI is, and you’ll receive your first NZI, the “Globe.”
Mini cube
Don’t rush out of the living quarters. Check the beds on the left side; there’s a Minicube hidden behind the net hanging on one of them.
Proceed to the next room, the lobby, where you can activate the Main Control Panel emergency hatch .
Hardened Suit Modification
Located in a blue container in the main lobby, to the right of the escape hatch, this mod increases maximum health by 10%.
In the room on the right, look for an upgrade component .
Cartridge holder
There are two doors to the left of the emergency hatch. The one closest to the hatch is the one you’re interested in. Enter the room where you’ll find a cartridge holder. This will increase your maximum number of repair cartridges to two.
Mini cube
Continue on, pick up your first hacking node, “Decoding,” defeat the enemy, and proceed through the door. On the left, you’ll see a wall lift, and on the right, a passage to a large lifting platform leading further into the story. Before continuing, look up near the wall hatch and find a wall fan with a Minicube on it. Shoot it.
NZI “Colored Pencils”
Take the wall elevator up to find your first holographic wall. To make the false wall disappear, simply approach it and interact with it by pressing F.
And opposite the wall, also look for an upgrade component .
There’s nothing else to do in the Solar Power Plant sector. But if you’re playing it for the first time, be sure to return here immediately after completing Sector 02, once Diana has learned how to destroy blue Luv crystals.
Also, upon returning to the Vault, don’t forget to gift Diana all your NZI. For each NZI gifted, you’ll receive 1 Cube Token, which can be spent in the Cube Bingo Club to unlock rewards in cards.