Guides

Pragmata’s guide: How to find all the collectibles in Sector 2, “Mass Printing Sector,” and achieve 100% completion.

To fully complete the game and see the secret ending, after your first playthrough of Pragmata, you’ll need to return to previously visited locations and find all the secrets. In this guide, we’ll tell you how to find all the collectibles and secrets in Sector 02, the Mass Printing Sector (MPS). We’ll also show you the locations of all the NZIs, safes, Pure Lunite, Memory Expanders, and Cartridge Holders. As a bonus, we’ll also show you where to find Minicubes.

Experimental testing ground – entrance

List of collectibles:

  • Safes – 3.

At the very beginning, when you are near the capsule , go to the right and behind the wall in the corner you will find an upgrade component .

Once you’ve destroyed the first Spider robot that appears after the cutscene with the cat , go deeper into the same room and find another upgrade component in the far right corner .

Once in the corridor, turn left and enter the room on the right, where a Crawler will emerge. In addition to the electronic message, there’s an upgrade component here .

Once you reach the streets of New York , go down to the road and look back. There’s an upgrade component hidden in the corner behind the car .

Walk forward a bit along the road and find a dead-end alley on the left. There’s an upgrade component in the corner . Pick it up, but beware that you’ll immediately be cornered by a pair of Walkers.

To the right and left, there are a couple more passages blocked by blue crystals. Diana will learn how to destroy them towards the end of this sector, so there’s no point in describing them right now. We’ll come back to them at the end of the article!

Safe

Once Diana gains the ability to erase luv, return to the streets of New York, to the main road. Stand with your back to where you originally entered. There are two clusters of luv to the left and right. Destroy the cluster at the entrance to the store on the left, with the “EAT&DRINK” sign, enter the diner, open the container, and collect the Cube Token.

Safe

Once Diana gains the ability to erase luv, return to the streets of New York, to the main road. Stand with your back to where you originally entered. There are two luv clusters to the left and right. Destroy the luv cluster at the entrance to the store on the right with the “Nouvelle” sign. Go inside and open the safe containing the moonfiber.

Safe

Once you cross the bridge to the other side and enter the business district by activating the “Offices” escape hatch, go outside, look to the right, and you’ll see steps leading to blue crystals. You can destroy them near the end of this level. To the left of the hatch, you can jump onto the roof where you’ll see a safe. Fly over to it to open it and receive two upgrade components . This safe belongs to the “Testing Grounds – Entrance” sub-location, although it’s located in a completely different location.

Shopping district

List of collectibles:

  • Safes – 5.
  • Modifications – 2.
  • NZI – 1.
  • Pure lunite – 2.

Once you get past the door from the street, activate the first escape hatch “Trade District Entrance” in the chapter.

Pure lunite

Walk forward a little, jump onto the car cabins, and you’ll see the entrance to the red zone. If you were lucky enough to open the bottom-middle slot in Kubik’s Bingo Club, you should already have the red airlock key. But even if you don’t, just a block further down, in the diner, you can find a briefcase containing the red airlock key.

Either way, once you have any key, return and open the red zone “Trade Quarter.” Be aware that you’ll face a serious challenge, as these areas are typically cramped and filled with dangerous enemies.

After defeating them all, you’ll be able to open a container containing your first Pure Lunite. This is used to purchase more advanced upgrades at the Modular Printer in the Vault. The container itself is not considered a safe!

Once inside the shop where the case with the red airlock key is, stand on the gray floor block in the center and hack the red node. Once you’re up, you’ll be able to use the boosters to reach the alcove with the upgrade component . Don’t forget to dash to get closer to your target.

Modification “Vulnerability Extension”

Continue further and you’ll find yourself in a shop with mannequins, which Hugh can discuss with Diana. Look to the right to see a wall lift. Don’t rush up it. There’s a passage to the right. Jump into it, avoid the lasers, kill the Wallbreaker that emerges from the alcove on the left, and ride the wall lift it was guarding. From here, you can jump behind a glass wall with a blue container containing another mod . Revealed enemies remain vulnerable for 15% longer.

Mini cube

After taking the wall elevator up to the mannequin hall, turn around and look up. There’s a Minicube on the roof of the brick building with the neon sign and the letters “NATEWAY.” Shoot it.

Safe

Continue down the bookshelf-lined corridor and you’ll see your first Multi- Hack node ahead . Pick it up and move on, then jump onto the ledges and defeat the three Walkers around the corner to the right. You can use the Multi-Hack. Further to the right, around the corner, is the first safe in this area.

Exit the building with the bookshelves and drop down to the balcony on the left to find an Upgrade Component .

Safe

Jump down a little further toward the radio beacon, but take your time. To the left is a platform with blue crystals. Once Diana learns how to destroy this luv at the end of this chapter, return, fly over, break, and loot another safe. Three upgrade components are hidden inside .

Also from that ledge where the luv was, if you look to the right, you can see an upgrade component on the ledge near the glass roof of the passage you were in earlier (in the store with the mannequins).

Safe, pure lunite

Once you’ve eliminated the enemies and activated the second radio beacon (the first one is in the shopping district), enter the building and you’ll see two containers directly in front of the door. One is a safe, which also contains two upgrade components . The other is a container that always contains Pure Lunite.

Safe

From the two previous containers (the safe and the container with pure lunite), climb the steps and stop at the door you need to hack to get outside. On the left side, there are ledges you can climb to interact with the holographic wall.

Not sure what the red lock is doing in this area where you’ll find enemies guarding safe 4, but it’s best to pick it!

Return through the holographic wall, hack the door, and you’ll find yourself in a narrow passageway. An upgrade component is visible on the crates on the left .

Safe

Move further, jump over the ledges and find an Upgrade Component , as well as laser beams on the left that block the path to the last safe in this area.

Proceed a little further, where a Worker will appear, disguised as a mannequin. Jump onto the ledge on the right, where you’ll find a red node. Hack it to disable the laser beams. Return and open the safe, which contains a Cube token.

NZI “Basketball”

As you walk a little further from the previous safe and the first Mannequin-disguised Walker, look at the cardboard boxes on the left and jump over them to find the NZI you probably saw earlier when you entered this area.

Close Combat Modification

Once you leave the area with the pretending Inspectors, you’ll find yourself in a bright room with a blue container. Open it to find another modification. Increases attack power by 10% if an enemy is within 10 meters.

Once you go outside and activate the red node to create a bridge, first go right (don’t cross to the other side of the street) and jump down onto the ledge with the upgrade component .

Don’t worry, across the street in the alley, a wall elevator is now active, allowing you to reach the other side of the bridge. There, you’ll find the Interchange escape hatch .

Alley

List of collectibles:

  • Safes – 1.
  • Modifications – 2.
  • NZI – 1.
  • Mini cube – 1.

Modification “Signal Booster”

From the Interchange escape hatch, jump down, pick up the new Railgun weapon, and proceed through the door. Destroy the two Observers and defeat the Executor (the one that looks like a giant robot doll). After hacking the red node, begin climbing up. To the right, you’ll see a ledge above the door you used to enter this part of the courtyard. On it is a blue container containing the Signal Booster mod. It increases hacking range by 30%.

First, hack the third radio beacon by jumping clockwise along the platforms around the courtyard perimeter. You’ll need to destroy the first two missile spotters.

NZI “Gorka”

From the third radio beacon, jump to the very bottom of the courtyard where the robots are wandering. They’re guarding a blue container with a modification. But first, look for an alley with a wall elevator and a Vacuum Cleaner (a special robot that will try to hide upon seeing you; if you destroy it, it will drop a fair amount of Moon Fiber; you must also destroy the Vacuum Cleaner at least once to get the achievement). Take the wall elevator up and pick up the “Gorka” NZG.

“Distant Target” modification

In the same alleyway, down below, destroy all the robots until you can open the blue container with the “Far Aim” modification. Increases attack power by 10% when the enemy is more than 20 meters away.

You can hack the nearby door to create a shortcut to the Interchange escape hatch. Climb up to the third locator beacon and fly to the ledge with the wall elevator. To the right of it is an upgrade component .

Mini cube

After taking the wall elevator from the third radio beacon, you’ll enter a room with office desks and a working clock. Diana will want to talk. But before entering, look to the left along the building to see a truck sticking out . A Mini-Brick is on it. Unfortunately, the mini-brick is no longer in the screenshot (I destroyed it), but Hugh is aiming at the truck where it should be.

Safe

Taking the wall elevator from the third radio beacon, you’ll enter a room with office desks and a working clock. Diana will want to talk. But before entering, look to the left along the building to see a truck sticking out. A Minikub is on it. If you look further down, you’ll spot a second truck sticking out of the wall of the building, which houses a safe. Jump down, open it, and you’ll find a Minikub token.

Once you’ve cleared out the enemies near the fourth radio beacon a little further down, don’t rush across the bridge and through the door. On the left, find the ledge near the building where the radio beacon is located and pick up the upgrade component .

Business district

List of collectibles:

  • Safes – 5.
  • Pure lunite – 2.
  • Modifications – 1.
  • Cartridge holder – 1.
  • NZI – 1.

Pure lunite

Once inside the building behind the fourth locator beacon, you’ll find the “Offices” escape hatch . Activate it, then open the chest on the left side to find a Pure Lunite.

And if you look in the left near corner from the entrance, you will find an upgrade component .

Safe

Once outside, look to the right and you’ll see steps leading to blue crystals. You can destroy them near the end of this level. To the left of the luv, you can jump onto the roof where you’ll see a safe. Fly over to it to open it and receive two upgrade components . This safe belongs to the “Testing Grounds – Entrance” sub-location!

Safe

Once you’ve destroyed the Luv on this bridge, go forward, turn right, and ride the elevator down. You’ll reach an area with a platforming puzzle. Climb the ledge, hack the red node, jump across the platforms, and hack the same node again to move on. From the bus , look through the central structure, where you can jump onto the platform and then hack the same node from there.

But first, fly to the other side to open the safe with moon fiber.

NZI “Skateboard”

Stand on the central structure and hack the same red node. Quickly fly back to the bus. Now there are ledges to the left of it, and you can reach them. Climb higher, jump onto the ventilation pipe, and hack the red node. Climb even higher and reach the luv located on the platform above the previously opened safe. Hack it, fly over, and aim down to hack the same red node from where the luv was.

Now you can reach the NZI a little higher.

Return to the bridge where you saw the luv that led you to this area. There’s a broken railing to the right, and you can jump off the bridge. Do just that!

Once done, turn around and open the safe containing two upgrade components . On the left side is the red “Business District” zone. To access it, you’ll need the red gateway key.

2 safes (red luv)

There’s a Luv ahead. You can destroy it and take the wall elevator up. You’ll eventually find an upgrade component and two safes coated in red Luv. You can’t destroy this Luv with a regular eraser. It requires Diana’s second upgrade, which can only be found before the start of Chapter 5, when you head to Sector 05, “Central Port.” Remember this and come back later! Inside the safes are Moonfiber and a Cube Token.

Pure Lunite, “Extra Pocket” modification

Once you have the key to the red gate, return and enter the red zone. You might have found one key on this level, but the other one needs to be obtained from Kubik’s Bingo Club. On the first card, look for the key under the middle slot in the bottom row. Defeat all the enemies to open the blue container with the modification and the gray one with Pure Lunite. The “Extra Pocket” modification: you get 10% more Lunite.

Safe

In the room opposite the red zone, there’s an entrance to another room with a wall elevator. To the left of this elevator, look for a safe containing a moon fiber.

Cartridge holder

To the right of the previous safe is a wall elevator. Ride it up to find an orange station—a cartridge holder. Pick it up and increase the maximum number of repair cartridges for Hugh’s spacesuit.

There’s nothing else to do here until you unlock the Luv Hack ability. Jump onto the ledge next to the cartridge holder, then hack the red node and jump to another ledge that appears from the wall to reach the “Offices” escape hatch room.

Luv processing plant

List of collectibles:

  • Safes – 3.
  • NZI – 1.
  • Mini cube – 1.

Safe

After defeating all the enemies in the room with two paths where you can light the furnace (before that, you’ll find your first clone generator for the defense module), exit into the dark corridor. You need to turn into the doorway on the right, but go forward to the end and find a holographic wall behind the forklift on the left. Behind it is a safe containing moonfiber and an electronic message.

NZI “Old TV with a CRT”

After exiting the corridor with the holographic wall described above, you’ll find a room with laser beams. You need to jump down, but first, be sure to pick up the “Old CRT TV” NZI located in plain sight.

After jumping down between the lasers and destroying the Executor, enter the room and activate the “Recycling Center” emergency hatch .

Mini cube

In the Recycling Center emergency hatch room, look to the right of the door you need to go through later in the story for a slightly open container. Hidden inside is a Minikub figurine.

Safe

Climb onto this container and jump from it to the bridge above, located on the orange pipes. The path to the left leads to an upgrade component , and if you go right into the next room, you’ll find a safe containing a Cube Token.

Safe

Jump down from the previous safe and kill all the Walkers. Exit to the corridor with laser beams. You need to go down, but on the ledge to the right, behind more beams, there’s a container. To reach it, first run down, turn around, and hack the red node. All the lasers will be disabled. Now all you have to do is return to the top, jump, and fly to the ledge with the safe, which contains moon fiber.

In the next room, you’ll find a Luv Eraser. Now Diana can destroy the Luv crystals you saw earlier. There’s also an upgrade component hidden behind the equipment on the left .

After destroying the Luv using the new module, you’ll reach the final radio beacon. Go through the door to the right of it and find the upgrade component on the left .

Experimental range – entrance (return)

Safe

Once Diana gains the ability to erase luv, return to the streets of New York, to the main road. Stand with your back to where you originally entered. There are two clusters of luv to the left and right. Destroy the cluster at the entrance to the store on the left, with the “EAT&DRINK” sign, enter the diner, open the container, and collect the Cube Token.

Safe

Once Diana gains the ability to erase luv, return to the streets of New York, to the main road. Stand with your back to where you originally entered. There are two luv clusters to the left and right. Destroy the luv cluster at the entrance to the store on the right with the “Nouvelle” sign. Go inside and open the safe containing the moonfiber.

All that’s left is to return to the main street, go through the gate, and activate the emergency hatch at the “Communication Tower Plaza .” Next, be prepared to fight the boss of the Mass Printing Sector, symbolically named the Creator.

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