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A guide to all the secret and hidden achievements in Haile to the Rainbow

A guide to all the secret and hidden achievements in Haile to the Rainbow

A complete and detailed 100% guide to unlocking all achievements, secrets, and milestones in Haile to the Rainbow. Screenshots show the locations of all e-books, tablets, projectors, QR codes, gallery images, terminals, weapon upgrades, and more. All achievements are listed chronologically according to the chapters in which they can be unlocked.

Achievement “Photographer”

  • Description : Immerse yourself in photo mode.

Press the P key at any time in the game and remain in this mode for 3-5 minutes. It’s best to press the available keys and buttons. Basically, play around with Photo Mode until you earn the achievement.

Achievement “Nerve Impulse Lost”

  • Description : Die 20 times.

It’s the simplest thing you can do. However, on lower difficulty levels, dying isn’t so easy.

Retro Collection achievement

  • Description : Collect 8 audio cassettes.

We have a separate guide to the locations of all audio cassettes . In short, you can find them in the following locations:

  • Audio cassette #01 – chapter 3, save #3 – gas station, in the safe (code – 1984).
  • Audio cassette #02 – Chapter 4, Save Location #3 – On the side of the road, with a bus and a car on the left . In the passenger seat of the car.
  • Audio cassette #03 – Chapter 4, save #6 – in Nikola’s hideout inside the Plates complex.
  • Audio Tape #04 – Chapter 5, Save Location #5 – Before the train tracks, in the building on the right. Stop to lower the barrier.
  • Audio cassette #05 – Chapter 6, save #6 – in the room with the old tape recorder, in the rooftop rooms, after stealth mode with the Hunter.
  • Audio cassette #06 — Chapter 7, Save Location #4 — in the room where you need to turn on the power at the facility. You’ll get there as part of the story.
  • Audio Tape #07 – Chapter 8, Save Location #1 – At the tunnel entrance, in the smaller room, at the very beginning of the chapter, turn around and head towards the building. Look for it in the red box.
  • The eighth audio tape (No. 00) is available from the very beginning of the game, so you only need to find seven of them.

Achievement “Cinema Fan”

  • Description : Activate 5 projectors.

We have a separate guide for all projectors , but for now you can check out this abbreviated information:

  • Video Projector #1 — Chapter 1, Save Location #4 — in the Abandoned Cosmonautics Museum, on the second floor. Can only be activated after finding the “Capacitor” plot device and returning to the Launch Lobby.
  • Video Projector #2 – Chapter 4, Save Location #6 – in Nikola’s hideout on the Plates complex, where you’ll go to look for a fuse for the car.
  • Video Projector #3 — Chapter 7, Save Location #3 — when you’re looking for “Schematics” for Samodelkin to fix the hearing aid in Ignat’s head. Either way, you’ll pass through this room with the projector in the center.
  • Video Projector #4 – Chapter 11, Save Location #10 – Exit the elevator, go down two floors to the second level, and look for the projector in the large, spacious control room.
  • Video Projector #5 — Chapter 12, Save Location #2 — in the secret basement. When you descend to the bottom floor of the Academy of Sciences, don’t rush up the stairs. Pass them and the frozen robot and look for a door on the right that leads to a dark basement with the last projector.

Archivist achievement

  • Description : Open all images in the Gallery section.

Find all the QR codes in the open world and scan them to earn the achievement. We have a separate guide for all the images .

  • Image 00 – available by default from the very beginning of the game.
  • Image 01 – Chapter 3, Save #2 – On the tower you visited earlier to drop off the detector and pick up the machine parts.
  • Image 02 – Chapter 3, Save #3 – On the billboard you’ll pass when you visit the junkyard and find the tow chain. The billboard is on the left side, on the road littered with pipes.
  • Image 03 – Chapter 4, save #3 – There’s a TV hanging on a tree that displays a QR code.
  • Image 04 – Chapter 4, Save #4 – On the Saucer building, outside, to the left and above the main entrance.
  • Image 05 – Chapter 7, Save Location #6 – Inside the complex, after going up the escalator, open the grate (it will be broken by the knocked-down crate when you use the escalator key). Look for a broken window on the left. Fly a drone through it . Look for a QR code on the wall to the left of the large image.
  • Image 06 — Chapter 8, Save Location #6 — in Ozersk, where you’ll arrive after crossing the drawbridge. On a tall building next to the statue in the center of the village.
  • Image 07 – Chapter 10, Save #6 – On a sign hanging on a tree as you exit the village towards the boat dock.
  • Image 08 – Chapter 10, Save #11 – Towards the end of the chapter, stop at the pier on the right and look for a QR code on the second of two spherical structures called “nests”.
  • Image 09 — Chapter 12, Save #3 — When you leave the Academy, you’ll find yourself in a courtyard with columns and rings you flew through with your drone. There’s a QR code on the building on the left.
  • Image 10 – Chapter 13, save #2 – there’s a sign hanging on a birch tree. The birch tree itself is located near the gate you passed through to reach the field with the barn you need.

Data Updated Achievement

  • Description : Activate 11 terminals.

Find all the terminals scattered throughout the game’s levels. We have a separate guide for all the terminals . In short:

  • Terminal 01 – Chapter 1, Save #4 – Once you get the capacitor, go up to the second floor in the main hall (starting area) and look for the first terminal right next to the stairs.
  • Terminal 02 – Chapter 1, Save #4 – Once you get the capacitor, go up to the second floor in the main hall (starting area) and look for the second terminal in the far corner.
  • Terminal 03 — Chapter 1, Save #4 — Once you get the capacitor, go up to the second floor in the main hall (starting area) and enter the door on the right. Turn right again, into the room with the Gagarin exhibits. The third terminal is here.
  • Terminal 04 – Chapter 7, Save #1 – Exit your father’s office and look for the terminal on the opposite wall.
  • Terminal 05 – Chapter 7, Save Location #3 – Near the first set of escalators, with a hole in the right one.
  • Terminal 06 – Chapter 11, Save Location #10 – Opposite the elevator that takes you to this part of the location.
  • Terminal 07 – Chapter 11, Save Location #13 – Behind the conference room where you find the helmet. In the hallway with large windows.
  • Terminal 08 – Chapter 12, Save Point #3 – in the same hallway with Father’s office as in Chapter 7.
  • Terminal 09 — Chapter 12, Save #7 — During a flashback at school . Exit the classroom and look for the terminal on the left, opposite the stairs leading to the first floor.
  • Terminal 10 – Chapter 13, Save Location #3 – at the beginning of the memory where you control the Mercenary. Directly across from you (spawn points).
  • Terminal 11 – Chapter 13, Save Point #3 – in the center of the area, under the large statue. Disable the cameras first by disarming the two shields along the embankment to the left.

Achievement “Bookworm”

  • Description : Activate 30 e-books .

You need to find and explore 30 tablets scattered throughout the chapters. You don’t need to read everything; the main thing is to launch the device. We also have a separate guide to all the e-books .

Chapter 1

Achievement “Full Charge”

  • Description : get a capacitor.

You will do this automatically as part of the game’s storyline, as the capacitor is Ignat’s main tool for solving puzzles .

Achievement “Enlightenment”

  • Description : Launch a film at the Cosmonautics Museum.

A guide to all the secret and hidden achievements in Haile to the Rainbow

Once you find the “Capacitor” electronic device in the basement, return to the main hall of the Cosmonautics Museum. Go up to the second floor and turn on the projector. It only takes… a couple of seconds for it to stay that way. The device will count towards your collection of five video projectors. Furthermore, it will earn you the “Enlightenment” achievement. Alternatively, you can load from a save for Chapter 1 #4 in the main menu and go up to the projector on the second floor. This is provided you’ve already completed this episode.

Safe in the basement

There’s no achievement associated with it, but go down and open the safe once you have the capacitor. The code is 1985.

Chapter 2

Achievement “Smart”

  • Description : Get 5 wins in Tic Tac Toe.

You can get this achievement in literally any chapter where there’s a terminal. Simply interact with the terminal and play Tic-Tac-Toe. However, there are no games on the terminals in the Cosmonautics Museum, so the earliest opportunity is the beginning of Chapter 2. Sit down at the computer in the bunker and go to the “Games” section, where you’ll find Tic-Tac-Toe. You need to win 5 games. If you’re having trouble, search the internet for information on tactics and tricks for this game.

Achievement “Alarming”

  • Description : We check the cameras at the base.

In the same bunker, at save point #1 in Chapter 2, you need to interact with the computer in the central room. There are only three cameras in the camera section. Turn each one on a few times and hold it there for about 1-2 minutes.

  • Description : Check email.

Another story-related achievement that you’ll get automatically when you look at the emails on the computer at the beginning of Chapter 2 to find out that Nicola wants the detector in exchange.

Achievement “Pilot”

  • Description : Complete 7 levels in the game “Rooftops”.

In the same bunker, at save point #1 in Chapter 2, you need to interact with the computer in the central room. In the “Games” section, launch “Rooftops.” You’ll also find it at several other terminals later . But why delay getting the achievement? Simply control the drone so it doesn’t crash into the building. All you have to do is press the key to gain altitude, or leave it alone to let it descend.

Achievement “Invigorates”

  • Description : drink coffee.

A guide to all the secret and hidden achievements in Haile to the Rainbow

In the same bunker, at save point #1 in Chapter 2, you need to leave the computer and immediately turn left to reach a storage room with a small stove against the wall. Turn on this stove, which has a coffee pot on it. When the steam starts to come out, drink the coffee.

A guide to all the secret and hidden achievements in Haile to the Rainbow

Achievement “Barter”

  • Description : Take the detector model to the tower.

A story-related achievement that you’ll definitely get no matter what the outcome. After you assemble the detector and leave the base, go right, then turn left before the locked gate and see a tower ahead. Climb up and get the machine parts from the chest. Ignat will automatically replace them with the detector.

Achievement “Master”

  • Description : Complete car repairs .

A story-related achievement that you’ll definitely get regardless of the outcome. After you leave the detector and get the car parts, descend from the tower and head back. Use the locksmith’s wrench on the icy gate on the left, then open it and enter the garage. Turn on the lights, install the carburetor and spark plugs, and close the hood. Replace the wheel and tighten the bolts. Remove the car from the jack and start it, climbing into the cabin.

Achievement “Careful Driver”

  • Description : careful driving at the base.

On your fifth save in Chapter 2, you’ll be driving a repaired car for the first time. To earn this achievement, you need to reach the broken-down car, grab the on-board computer, and return to base without crashing into anything. The key is to ensure the windshield remains intact and undamaged (no cracks).

Achievement “Daredevil”

  • Description : Reckless driving at base.
 

On your fifth save in Chapter 2, you’ll be driving a repaired car for the first time. To get this achievement, you need to reach the broken-down car, grab the on-board computer, and return to base, crashing into everything in sight. The key is to damage the windshield (crack it).

Chapter 3

Achievement “Childhood”

  • Description : keep yourself busy at the playground.

A guide to all the secret and hidden achievements in Haile to the Rainbow

On your first save of Chapter 3, you’ll find yourself in a dream, on the playground in front of Ignat’s house. His mother calls him home, but you’re in no rush to go inside. Instead, get off the swing and approach the red tic-tac-toe cubes. Interact with them until you get the achievement. About 2-3 minutes.

Long Nose Achievement

  • Description : Knock off the snowman’s nose with a snowball.

A guide to all the secret and hidden achievements in Haile to the Rainbow

On your first save of Chapter 3, you’ll find yourself in a dream, on the playground in front of Ignat’s house. His mother calls him home, but you’re in no rush to go inside. Instead, get off the swing and crouch while holding CTRL. Hold E to make a snowball. Then throw it at the snowman’s nose. Aim slightly lower. If you miss, simply make another snowball and try again.

  • Cassette . On the third save of Chapter 3, inside the gas station, there’s a safe. Open it with the code 1984 and take the audio cassette.

Chapter 4

  • Cassette . On the third save of Chapter 4, drive forward along the road until you see a bus and a broken-down car on the left. There’s another cassette tape on the passenger seat of the car.

Top Secret achievement

  • Description : View secret tapes at the “Saucers” facility.

A guide to all the secret and hidden achievements in Haile to the Rainbow

On your sixth save in Chapter 4, you’ll find yourself in Nikola’s hideout. You need to get to the next room, which can be opened using the metal bar from the safe. To open the safe, enter the code 1991. Insert the bar into the hole, enter the room that opens, and turn on the video projector.

  • Video Projector . This same video projector is needed for the “Cinema Buff” achievement.
  • Cassette . In Nikola’s hideout in the same episode, on the table on the left side.
  • Safe code : Enter 1991. The hint is on the tablet.

Achievement “Who are you?”

  • Description : Unlock the secret ending at the “Plates” facility.

A guide to all the secret and hidden achievements in Haile to the Rainbow

On the sixth save in Chapter 4, you’ll find yourself in Nikola’s hideout. After completing the game for the first time and seeing the standard ending, no matter what decision you make, load the save file, exit the hideout, and open the red door across the way. It also appears the first time you play through this area, but you can’t interact with it then. Only after completing the full playthrough!

Chapter 5

Achievement “Curious”

  • Description : spot your neighbor through the peephole in a creepy flashback.

On the third save of Chapter 5, in a creepy flashback, exit the apartment by entering the code 421. Go down to the third floor and peek into your neighbor’s apartment through the slightly open door. Once you do, you’ll see a cutscene. Run away from the Seamstress. Go down to the first floor and look for a key in the Building Manager’s office. Use this key to open the grate on the landing between the third and fourth floors. Return to the apartment and take your time. Interact with the monitor on the door—an electronic peephole. Look through it three times (step away and interact again). The third time, you’ll see the Seamstress and earn an achievement.

  • Cassette . When you reach a railroad crossing with a raised barrier, enter the building on the right using the magnetic key. Look for the cassette in a small room with a bed, in a red box.

A guide to all the secret and hidden achievements in Haile to the Rainbow

Achievement “Something”

  • Description : find a strange creature near the train station.

A guide to all the secret and hidden achievements in Haile to the Rainbow

On the sixth save of Chapter 5, after you insert the power cable into the transformer and try to crawl back under the container, you won’t be able to crawl under it. Handyman will remove the lever, and you need to get out from under the container as quickly as possible to avoid crushing Ignat. Go through the other container. There’s a container with a workbench on the right, and the container on the left leads to the exit. But don’t jump down yet. Instead, jump onto the container slightly to the left, turn around, and go into the hidden area with the concrete well. Once you reach the bottom of the well, carefully examine the layer of ice, beneath which lie the remains of a strange creature.

A guide to all the secret and hidden achievements in Haile to the Rainbow

Chapter 6

Achievement “Hit Harder”

  • Description : Upgrade Ignat’s wrench.

In the third slot in Chapter 6, you’ll pass through a residential building and find yourself in your neighbor’s apartment. There’s a stuffed rabbit on the bed. You’ll pass through this area as part of the story, so don’t miss the room. Search the bed with the rabbit for discs, then return to the apartment with the workbench and attach the discs to the locksmith key to upgrade it.

  • Cassette Tape . In the sixth save of Chapter 6, you’ll find yourself on a rooftop where you need to move stealthily between cover spots while avoiding detection from the Hunter. Use your drone to create a distraction. Once you reach the other side and watch the cutscene, look into the room to the right and find the cassette tape on the table. The table is located to the right of the cabinet containing the old tape recorder, which is essential for the game’s story.

A guide to all the secret and hidden achievements in Haile to the Rainbow

Chapter 7

  • Video Projector . On your third save in Chapter 7, you’ll need to find “Schematics” for Samodelkin. You’ll inevitably pass through a room with a board and a table with a projector. Start the video projector, wait literally 3-4 seconds, and then turn it off. You don’t have to watch the whole thing, but the recording contains a clue to solving the figurine puzzle in the library.
  • Cassette . At the fourth save slot in Chapter 7, you’ll find yourself in a room where you need to turn on the power to the facility. It’s to the right of the blocked escalator with a hole in the ceiling. Enter the room, turn on the light, and look for the cassette.

Achievement “Didn’t Stay After School”

  • Description : Win the fight with Tamara Vasilievna.

At the end of this chapter, once you’ve finally solved the pipe puzzle and obtained the escalator key, you’ll be able to proceed up to where you’ll see the robot librarian, Tamara Vasilyevna. Continue on and fight her. Defeating the boss will earn you the achievement.

Chapter 8

Retro Collection achievement

  • Description : Collect 8 audio cassettes.

The location of all the cassette tapes in order was described above.

  • Cassette . On your first save in Chapter 8, turn around and enter the room near the tunnel you apparently entered through. Look for a red box in the small room; unlocking it will yield the cassette. This is the final audio cassette, and if you’ve found all the previous ones, you’ll earn an achievement.

Achievement “Request”

  • Description : Turn on the light in the house on the lake.

A guide to all the secret and hidden achievements in Haile to the Rainbow

On your first save in Chapter 8, drive along the road until you see a ramp to the shore with a house by the lake on the right. Enter the house and find a robot sitting on the floor. Listen to it, and after a few words, the robot will ask you to turn on the light. There’s an oil lamp on the table. Interact with it to illuminate the room and earn the achievement. It’s important not to turn on the lamp until the robot asks!

Achievement “Woeful Writer”

  • Description : Find posts by a single author.

On your first save in Chapter 8, drive along the road until you see a ramp to the shore with a house by the lake on the right. Enter the house and find a robot sitting on the floor. On the table to the right of the window is another electronic tablet (one of 30). Read it to earn the achievement.

  • The code for the safe near the train cars is 1652. Inside are shotgun shells and food.

Achievement “I See Far Away”

  • Description : Increase the range of detectors.

On the sixth save of Chapter 8, you need to find the house in Ozersk, to the right of the tall tower in the center of the village. Once there, go inside and find a safe. The code to the safe is 2010. You need to examine the photo gallery on the tablet nearby.

Chapter 9

Achievement “Pass”

  • Description : Find a photo in an abandoned tent.

A guide to all the secret and hidden achievements in Haile to the Rainbow

At the fourth save slot in Chapter Nine, move forward and climb the logs on the right. You’ll see a frozen bot ahead. Turn right between the rocks. This opening is hard to spot. You’ll see a path that leads to a tent. Inside the tent is a photograph. Examine it.

A guide to all the secret and hidden achievements in Haile to the Rainbow

This is an Easter egg for the Dyatlov Pass expedition of 1959. The entire group disappeared without a trace, and to this day, no one has been able to figure out what happened.

A guide to all the secret and hidden achievements in Haile to the Rainbow

Achievement “Poor Andryusha”

  • Description : watch the filmstrip to the end.
 

You’ll earn this achievement automatically as part of the game’s storyline when you cross the field following the drone and find yourself in a protective sphere. After being ejected, you’ll hear a Hunter as you try to exit. Your friend will suggest searching your backpack . Inside you’ll find a tablet and projector parts. Assemble the projector and watch the filmstrip.

Achievement “Paranormal Item”

  • Description : find Gennady in another reality.

At the eighth save slot in Chapter Nine, you’ll find yourself in the Looking Glass, also known as Backrooms in video game circles . Head to the far left corner and find a room with a pit in the center, surrounded by metal barriers. Go left to see an open red door, surrounded by barriers. Past it, you’ll find yourself back in the room with the pit. This time, there’s a door on the right, but you need to go forward, to the opposite side of the pit, to find the Crocodile Gena figurine. Get closer and you’ll get an achievement.

Chapter 11

Achievement “He Walks Behind the Wall”

  • Description : Find records in the flooded basements of the Russian Academy of Sciences.

A guide to all the secret and hidden achievements in Haile to the Rainbow

In the fourth save slot of Chapter Eleven, you’ll lose your shotgun and find yourself in flooded corridors with a locked door. You need to explore several sectors (A, B, C, D, and E) and activate the emergency controls. In Sector C, look for boxes that lead up to the ventilation, then crawl along the pipe past the exit on the right leading to Sector E, down the shaft on the left, and you’ll reach a secret room with a bed. Examine the tablet. It’s also required for the “Bookworm” achievement, which requires finding all the tablets.

A guide to all the secret and hidden achievements in Haile to the Rainbow

Achievement “Adult Toy”

  • Description : Get the UZ-9 submachine gun.

At the tenth save slot in Chapter Eleven, when you exit the elevator, go down one floor. This is the third floor. There’s an open room with an arcade machine, which usually yields toys. To start the Crane Machine, you need Iron Coins. You may have gotten two of them earlier. Two more coins are right here: one is hidden in a red box on the floor below, and the other is on the floor near a corpse and a forklift in the room with the musical puzzle. Insert the coin and fish out the key. Use it to open the locker across the way, in the same room with the Crane Machine, and take the UZ-9 submachine gun. If you make a mistake, just reload and use the Iron Coin again.

A guide to all the secret and hidden achievements in Haile to the Rainbow

  • Video Projector . At the tenth save slot in Chapter Eleven, go down to the second floor and enter the control room, where another projector is located.

Achievement “Bastard”

  • Description : friendly fire.

Once you’ve solved the musical puzzle and activated the Collector, return downstairs. While the Collector tries to unlock the doors, you’ll fight against Recycler Spiders and Mosquito Drones. At this point, you need to shoot the friendly Collector several times. You can also get the achievement at any time by simply shooting the Collector after it joins you.

A guide to all the secret and hidden achievements in Haile to the Rainbow

Chapter 12

Achievement “Faster than the Wind”

  • Description : Upgrade the drone’s engine.

A guide to all the secret and hidden achievements in Haile to the Rainbow

At the second save slot in Chapter Twelve, after arriving by elevator, enter the data center. Make your way under the crates on the right side to a small room with supplies on shelves. Among other supplies, chemicals, and parts, you can find a drone upgrade. There’s also a workbench there, where you can install the final upgrade for your drone.

Achievement “Signal Lost”

  • Description : Open the secret ending on the roof of the RAS.

At the second save slot in Chapter Twelve, after hacking the terminal by entering the code and your father’s ID, you’ll be prompted to leave the Academy. Instead, head downstairs and look for the open doors to the right of the Data Center entrance. This path leads to an elevator that takes you to the roof. Do so, then interact with the relay on the roof to unlock the secret ending.

Achievement “It Won’t Seem Like Little”

  • Description : Increase shotgun damage.

A guide to all the secret and hidden achievements in Haile to the Rainbow

At the second save slot in Chapter Twelve, after hacking the terminal by entering the code and your father’s ID, you’ll be prompted to leave the Academy. Proceed down the previously blocked corridor (on the same floor as the terminal). At the very end, hack the hatch and descend into the ventilation shaft. Jump down the shaft below, move forward, and turn right into a storage room with numerous crates. Go around them, disarm the laser mine, and find a shotgun with an extension. Remove the extension, then return to the workbench as soon as possible and install the upgrade.

A guide to all the secret and hidden achievements in Haile to the Rainbow

Achievement “Altered Consciousness”

  • Description : watch films in a secret room of the Russian Academy of Sciences.

A guide to all the secret and hidden achievements in Haile to the Rainbow

After the ventilation, you’ll find yourself in a hallway with a ladder and a robot. Don’t rush up the steps to the checkpoint; instead, head forward and you’ll find a slightly open door on the right. It leads down the steps into a dark basement, where you’ll also find the final projector. Activating it unlocks a separate achievement.

Achievement “Cinema Fan”

  • Description : Activate 5 video projectors.

By this point, you should have found the final, fifth video projector.

Blue Screen achievement

  • Description : Hack the terminal in RAS.

At the third save slot in Chapter Twelve, when you go up to the entrance and find yourself in a hallway with offices (including Filatov’s office), go to the terminal by the wall on the right. Go to the “Games” section and play “Tic Tac Toe.” After a few seconds, the terminal will freeze.

Achievement “Mercy”

  • Description : spare the enemy.

In the fourth save slot of Chapter Twelve, you’ll face off against the Hunter. After defeating the boss, you’ll be able to make a choice. To earn this achievement, don’t raise your weapon or point it at the Hunter. When the timer runs out, Ignat will spare the car, which will flee and stop pursuing him.

A guide to all the secret and hidden achievements in Haile to the Rainbow

Achievement “No Other Way”

  • Description : Finish off the enemy.

In the fourth save slot of Chapter Twelve, you’ll face off against the Hunter. After defeating the boss, you’ll be able to make a choice. To earn this achievement, raise your weapon and aim it at the Hunter, then wait for the timer to run out. Ignat will finish off the car.

Chapter 13

Achievement “Heart to Heart”

  • Description : Find a hut in the forest.

At the first save slot at the beginning of Chapter 13, move forward along the river, dock, and follow the snowy path. Climb through the tree, then at the fork, look for another fallen tree on the right so you can crawl through and reach the hidden hut. Enter and talk to the robot bartender on the right. An achievement is in your bag!

A guide to all the secret and hidden achievements in Haile to the Rainbow

Achievement “Souvenir”

  • Description : Pick up the chocolate Santa Claus in the hut.

A guide to all the secret and hidden achievements in Haile to the Rainbow

At the first save slot at the beginning of Chapter 13, move forward along the river, dock, and follow the snowy path. Climb through the tree, then at the fork in the road, look for another fallen tree on the right so you can crawl through and reach the hidden hut. Enter and talk to the robot bartender on the right. He’ll leave a chocolate Santa Claus on the bar. After the conversation, be sure to pick up the item.

Achievement “I’m with you, friend”

  • Description : Do not connect to the neurostream.
 

At the second save slot in Chapter Twelve, you’ll have to decide what to do with the Collector and your father. In this case, you should hold your hands down until time runs out. Ultimately, Ignat will refuse to “kill” his new friend and won’t connect to his father’s Mechanic.

Achievement “I missed you so much”

  • Description : connect to the neurostream.

At the second save slot in Chapter Twelve, you’ll need to decide what to do with the Collector and your father. In this case, you must raise your hand and extend it toward the Collector. After the timer expires, Ignat will remove the battery from the flying drone and install it in your father’s Mechanic. Afterward, he will connect to it and meet Filatov in the neural space.

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